Criminal prodigy Kaz Brekker has been offered wealth beyond his wildest dreams. But to claim it, he'll have to pull off a seemingly impossible heist: Break into the notorious Ice Court (a military stronghold that has never been breached) Retrieve a hostage (who could unleash magical havoc on the world) Survive long enough to collect his reward (and spend it) Kaz needs a crew desperate enough to take on this suicide mission and dangerous enough to get the job done - and he knows exactly who: six of the deadliest outcasts the city has to offer. Together, they just might be unstoppable - if they don't kill each other first. I fully understand the love this book has received from many people. I really do. It gave me a Shades of Magic vibe, which I really enjoyed. “No mourners. No funerals. Among them, it passed for 'good luck'.” But there was just something about this book that made it really hard for me to get into the story. Maybe it
It's the year 2044, and the real world has become an ugly place. We're out of oil. We've wrecked the climate. Famine, poverty, and disease are widespread. Like most of humanity, Wade Watts escapes this depressing reality by spending his waking hours jacked into the OASIS, a sprawling virtual utopia where you can be anything you want to be, where you can live and play and fall in love on any of ten thousand planets. And like most of humanity, Wade is obsessed by the ultimate lottery ticket that lies concealed within this alternate reality: OASIS founder James Halliday, who dies with no heir, has promised that control of the OASIS - and his massive fortune - will go to the person who can solve the riddles he has left scattered throughout his creation. For years, millions have struggled fruitlessly to attain this prize, knowing only that the riddles are based in the culture of the late twentieth century. And then Wade stumbles onto the key to the first puzzle. Su